What the market needs first is string innovation in VR and AR glasses. They need to become smaller, mobile and easier to use.
For decades now the term Augmented Reality (AR) has been used to describe the technology that allows it users to see and interact with computer generated content superimposed on a real world environment.
Unlike Virtual Reality where everything you see is artificial, AR allows you to see and interact with digital content superimposed on your environment in real time. And in advanced AR systems, moving objects, for example, a zombie in an Augmented Reality game covers real distances and even goes around objects you may have placed in your room.
Read more at https://www.electronicsdiary.com/2019/05/effects-of-augmented-reality-on-social.html